Reduced Skill Cooldown
Kongming
(诸葛亮)Mage
Kongming
诸葛亮
Mage
Quick summary
Kongming is a B-tier Mid / Jungling Mage in Honor of Kings. Specialty: Burst/Cleanup.
Base Stats
Stats coming soon
Base stat values are not yet publicly available for the international server.
Build
Preset
Position 3Teratas
Zhàn
Position 3Darkfield
Position 3Meta Build
Position 2Update
Skills
Active skill hits on enemies grant 1 stack. At the max of 5 stacks, he summons prisms to attack nearby enemies.
Fires 3 orbs in a fan-shaped area, dealing damage to enemies hit.
Shifts in the target direction, dealing damage to enemies near the start and end points.
Channels briefly and unleashes a spirit bomb at the target enemy, dealing lethal damage. lf the bomb defeats an enemy hero, the skill's cooldown is refreshed
Playstyle
Focus on quick burst combos to eliminate squishy targets. Wait for enemies to use key abilities before going in for the cleanup.
Patch History
Stat Nerfs
Balanced the effects of different presets.
Show details
Previously, we tried reducing Skill 2's cooldown time. Multiple dashes made Kongming hard to counter if his team was winning, but Skill 2 would lack damage output if his team was at a disadvantage. Hence, we've changed the number of stocks Skill 1 and Skill 2 can hold to make Kongming more consistent in various situations and lanes.
Increased damage from Skill 1 and reduced Skill 2 charge time.
Show details
"Increasing Kongming's damage while reducing his dash skill's charge time to make him more flexible."