UPDATE · Honor of Kings: World — Alpha recap
Han Xin

Han Xin

韩信

C Jungle
Difficulty

Assassin

Roving Assassin Gap-Close Balanced Hard

Also known as

Han Xin's Chinese name is 韩信.

韩信

Quick summary

Han Xin is a situational Jungle Assassin who wants to close distance and snowball off picks. Public guides recommend a build starting with Rapacious Bite. Watch for Agudo-style counters in the enemy draft.

Current patch decision guide

When to pick Han Xin, when to avoid them, and how to adapt your build.

Updated 2026-06-04

Han Xin is a situational Jungle Assassin who wants to snowball with kills off early ganks. Public guide data shows a build centered on Rapacious Bite, Boots of Dexterity, Axe of Torment, used to clear camps efficiently and convert pressure into ganks. Pick him when the draft lets Han Xin reach targets that aren't built around Agudo-style answers; avoid when the enemy chains crowd control that stops the engage before damage lands.

Pick Han Xin when

  • The map shape favors gank routes, where mobility translates directly into kills
  • Your team has the structure to use his ability to clear camps efficiently and convert pressure into ganks, since Han Xin delivers tempo from objectives and cross-map kill threats.
  • The enemy draft includes Lu Bu, Dun, and Xiang Yu, who appear in counter data as matchups Han Xin can pressure.

Avoid Han Xin when

  • Enemy peel is strong and Han Xin cannot reach the backline without dying first
  • Your team needs a tank pick more than Han Xin's specialty, leaving the role unfilled if you commit here.
  • The enemy already drafted Agudo, Alessio, and Erin, who counter data identifies as direct answers to Han Xin.

Power spikes

Early game: jungle clear into level-4 ganks is the first window where Han Xin can translate routes into kills.
Mid game: with cooldown reduction online, gap-close skills come back fast enough to chain into multiple fights
Late game: cooldowns become short enough that Fight or Die! influences every team fight rather than being a one-shot tool.

Build decisions

Default jungle path

Public build references for Han Xin recommend Rapacious Bite, Boots of Dexterity, Axe of Torment, Cuirass of Savagery, Master Sword, and Overlord's Might. Use this as the baseline assassin plan before adapting to the enemy draft.

Situational item pivots

Spare options listed in build data include Sage's Sanctuary, Destiny, Blood Rage, and Ravage - Phantom. Treat these as situational swaps when the default path is not enough — for example, swapping in defensive items against burst comps or penetration items against stacked armor.

Matchup logic

Versus Agudo

Agudo and Alessio are flagged in counter data as a direct answer to Han Xin. Bait the enemy crowd control before engaging, and route through fog to reach targets without being seen first.

Versus crowd control

Reliable hard control stops Han Xin's engage before the combo lands. Bait the most threatening control skill before committing The Unrivaled Spear, and wait for ally engage to absorb peel.

Synergies

Public synergy data lists Liang, Mozi, and Mai Shiranui as strong partners for Han Xin. Plan engages around Liang's setup window, then second-engage with The Unrivaled Spear.

Common mistakes

  • Diving while enemy hard control is still up, which directly counters Han Xin's engage.
  • Ignoring Agudo and Alessio on the enemy team when picking fights — counter data flags them as direct answers, so engage timing must respect their cooldowns.
  • Pathing predictably and getting tracked by the enemy jungler — vary first clear and rotate based on ward placement rather than muscle memory.

Background

Windspear

Riverlands
“I will repay your damage hundredfold!”

Han Xin may seem compliant and cooperative, but beneath the surface, he is an unyielding strategist filled with an ambition that even rivals that of his master, Liu Bang. He has endured countless humiliations as a means to survive and achieve his goals, while silently nurturing the rage that has imprinted itself upon his heart. Han Xin pretends to be just another one of Liu Bang's subordinates, waiting for his chance to raise a storm in the Riverlands to avenge himself and return all the humiliation he has suffered a hundred-fold.

Race:
Human
Height:
185 cm
Style:
Martial Arts
Nation:
Ba
Title:
Ba General

Source: Official Honor of Kings — canonical lore for Han Xin.

Base Stats

Source: in-game capture (HoK Global v11.x, 2026-04-20)

Survivability

3232
Max HP
150
Phys DEF
75
Mag DEF
47
HP/5s

Offense

180
Phys ATK
5%
Atk Speed
200%
Crit DMG

Utility

385
Move Speed
560
Max Mana
14
Mana/5s
Melee
Range

Current patch rates

Source: Camp API

Jungle

Win rate
49.6%
Pick rate
0.4%
Ban rate
0.2%

Rates are role-specific snapshots from the current Honor of Kings Camp data refresh.

Build

How to choose a build

Start with the safe default badge if the draft looks normal, then swap to burst, anti-tank, sustain, or utility builds when the matchup clearly calls for it.

Jungle Full AD lethality

Safe default

Start here if the draft looks standard and you want the safest all-around setup.

Position 3

Jungle Full AD lethality

Anti-tank

Best when the enemy team has multiple frontliners or early defense items.

Position 3

Presets

Jungle Full AD lethality

Snowball

Best when you are ahead and can keep tempo through picks and fast clears.

Position 3

Populer

Jungle Full AD lethality

Snowball

Best when you are ahead and can keep tempo through picks and fast clears.

Position 3

Jungle Full tank (AD option)

Tanky teamfight

Best when your team needs a sturdier front line for repeated engages.

Position 3

Jungle Full AD lethality

Snowball

Best when you are ahead and can keep tempo through picks and fast clears.

Position 3

Jungle Full tank

Tanky teamfight

Best when your team needs a sturdier front line for repeated engages.

Position 3

Jungle Full AD lethality

Snowball

Best when you are ahead and can keep tempo through picks and fast clears.

Position 3

Jungle Full AD lethality

Burst damage

Best when you can reach squishier targets and convert quick kills.

Position 3

Recommended Build

Skills

passive Killing Spear

Han Xin's every 4th Basic Attack launches the target. Hits from skills andenhanced Basic Attacks grant increased Attack Speed.

skill1 Ruthless Assault

Charges to the target location to deal damage and launch the enemy. The 2nd charge will not launch the enemy.

skill2 Fight or Die!

Shifts backward and enhances the next Basic Attack, causing it to deal extra damage.

ultimate The Unrivaled Spear

Swings spear 4 times, gaining immunity to damage and crowd control. Deals damage each time and launches enemies the 4th time.

Skins

5 skins
Han Xin skin: Shadow Hunter

Shadow Hunter

Han Xin skin: Astral Magic

Astral Magic

Han Xin skin: Lee Chong Wei

Lee Chong Wei

Han Xin skin: Holy Envoy

Holy Envoy

Han Xin skin: Street Boss

Street Boss

Playstyle

Bait the enemy crowd-control cooldowns before committing the engage.

Patch History

S14 May 2026 Stat Nerfs

Adjusted skill damage

Show details

Skill 1 - Ruthless Assault | Base Damage: 350 (+70/lvl) (+75% extra Physical Attack) → 250 (+50/lvl) (+85% extra Physical Attack). Skill 2 - Fight or Die! | Extra Damage: 150 (+30/lvl) (+50% extra PATK) → 120 (+24/lvl) (+50% extra PATK); Cooldown: 5s → 6s (-0.2s/lvl).

S8 Feb 2025 Mechanics Upgrade

Upgraded Passive and Skill 2

Show details

"Han Xin's Skill 2 interrupting his Passive has been a huge pain point for players for a long time now. We've addressed the issue in this update. Additionally, we've enhanced his Passive's effects. Now, the Passive and Skill 2 work together to create a stronger combined effect."

S7 Sep 2024 Stat Buffs

Improved base Physical Defense and balanced Ultimate's late game damage

Show details

Improved base Physical Defense and balanced Ultimate's late game damage

S6 Aug 2024 Stat Buffs

Increased base Health and Skill 1 damage, reduced Skill 1's early game CD.

Show details

Han Xin needs an economic advantage to be useful in team fights. We've adjusted his Skill 1 so that he can participate in team fights earlier, and we've boosted his Health to give him a wider margin of error in those team fights

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