Umbrosa
(影)Fighter
Umbrosa
影
Fighter
Also known as
Umbrosa's Chinese name is 影.
Quick summary
Umbrosa are a mid-tier Clash Lane Fighter who wants to play sustained damage. Public guides recommend a build starting with Relentless Blade.
Current patch decision guide
When to pick Umbrosa, when to avoid them, and how to adapt your build.
Umbrosa are a balanced Clash Lane Fighter who wants to outlast enemies in long fights through healing. Public guide data shows a build centered on Relentless Blade, Boots of Dexterity, Meteor, used to soak pressure in lane and threaten side objectives. Pick them when the draft lets Umbrosa reach the targets their kit is designed to threaten; avoid when the matchup denies the windows their kit needs.
Pick Umbrosa when
- The team draft favors extended team fights where healing scales
- Your team has the structure to use their ability to soak pressure in lane and threaten side objectives, since Umbrosa delivers a durable front-line presence with steady wave control.
- The enemy composition leaves room for Umbrosa to reach the targets their kit punishes.
Avoid Umbrosa when
- The enemy already builds anti-heal items, neutralizing your sustain plan
- Your team needs a mid pick more than Umbrosa's specialty, leaving the role unfilled if you commit here.
- The enemy team is built around answers to Sustained Damage, removing the windows Umbrosa's kit needs to perform.
Power spikes
Build decisions
Default clash lane path
Public build references for Umbrosa recommend Relentless Blade, Boots of Dexterity, Meteor, Axe of Torment, Nettle Gauntlet, and Rapacious Bite. Use this as the baseline fighter plan before adapting to the enemy draft.
Situational item pivots
Spare options listed in build data include Spikemail, Deepfrost Siege, Mortal Punisher, Sage's Sanctuary, and Destiny. Treat these as situational swaps when the default path is not enough — for example, swapping in defensive items against burst comps or penetration items against stacked armor.
Matchup logic
Versus anti-heal
Healing reduction items cut sustain by a large margin. Track when the enemy buys the anti-heal item and adjust your trade aggression accordingly.
Role positioning
Umbrosa are a Clash Lane pick whose value depends on a durable front-line presence with steady wave control. Stick to the role plan rather than forcing fights their kit is not designed to win.
Synergies
Public synergy data lists Fatih, Chano, and Sakeer as strong partners for Umbrosa. Plan engages around Fatih's setup window, then second-engage with Final Frenzy.
Common mistakes
- Forcing all-ins against opponents already wearing anti-heal — your healing barely activates.
- Engaging without checking enemy summoner-spell cooldowns, which often decide whether Umbrosa's commit reaches the target alive.
- Forcing solo engages instead of waiting for ally commit — Umbrosa's value compounds when the team follows up on engages.
Background
Dark Feathered Austren
“Light and shadow, a tapestry of fates interwoven.”
Unlike the rumored Bird Tribe of Misty Marshes, Umbrosa possesses neither sacred wings nor noble character. Only the golden sunlight reflected in her pupils connects her to her past, indicating that she was once the seer Austren. However, when the Bird Tribe fell, she buried that identity along with it. Now, having returned from the abyss, the tattered and scarred Umbrosa has lost everything. In her madness, she imagines that if she can destroy “the root of all evil”, she might be able to restore the true light of the Misty Marshes.
- Race:
- Feralis
- Height:
- 170 cm
- Style:
- Martial Arts/Sorcery
- Nation:
- Omniscient
- Title:
- Previous seer of the Misty Marshes, ally of the Omniscient
Source: Official Honor of Kings — canonical lore for Umbrosa.
Base Stats
Source: in-game capture (HoK Global v11.x, 2026-04-20)Survivability
Offense
Utility
Current patch rates
Source: Camp APIClash Lane
- Win rate
- 50.2%
- Pick rate
- 0.7%
- Ban rate
- 0.1%
Rates are role-specific snapshots from the current Honor of Kings Camp data refresh.
Build
How to choose a build
Start with the safe default badge if the draft looks normal, then swap to burst, anti-tank, sustain, or utility builds when the matchup clearly calls for it.
Full AD lethality
Safe defaultStart here if the draft looks standard and you want the safest all-around setup.
Jungle Full AD lethality
Burst damageBest when you can reach squishier targets and convert quick kills.
Teratas
Attack speed
Beginner friendlyBest if you want a simpler setup with fewer situational pivots.
Jungle Full AD lethality
Anti-tankBest when the enemy team has multiple frontliners or early defense items.
Jungle Full AD lethality
Burst damageBest when you can reach squishier targets and convert quick kills.
arsenais
Full AD lethality
Anti-tankBest when the enemy team has multiple frontliners or early defense items.
Jungle Full AD lethality
SnowballBest when you are ahead and can keep tempo through picks and fast clears.
Populer
Full AD lethality
Burst damageBest when you can reach squishier targets and convert quick kills.
Full AD lethality
Burst damageBest when you can reach squishier targets and convert quick kills.
Skills
Mark Damage When attacking at a distance, Basic Attacks throw a blade that returns to her. She can hit the blade as it returns to bounce it back at the enemy, dealing increased damage with each rebound. When attacking nearby targets, she enters melee mode and attacks faster. Basic Attacks mark targets. Marked enemies take extra damage from Skill 2.
Enhance Damage Slow Sweeps the surrounding area, damaging and slowing nearby enemies. Then enters Frenzied state, gaining a major boost to Movement Speed and Attack Speed.
Damage Recovery Movement Dashes forward, damaging and knocking back enemies. Also triggers Featherblade marks and spreads them to nearby enemies. Then, throws rebounding blades at enemies in front, dealing damage and recovering Health. Each hit consumes 1 mark to deal extra damage.
Indomitable Enhance Damage Damages nearby enemies and gains Movement Speed. Also enters the Indomitable state for 4s, gaining temporary Health. If she is defeated while this skill is not on cooldown, she resurrects after a short delay, damaging nearby enemies. The skill will then enter cooldown. '''Passive:''' Upgrading this skill increases Skill 2 and melee Basic Attack damage. The Indomitable state ends immediately if she loses all of her temporary Health.
Playstyle
Stay near the carry and time shields/heals to overlap the enemy's damage window, not before.