Increased Skill 1 shield
Wukong
(孙悟空)Assassin
Wukong
孙悟空
Assassin
Also known as
Wukong is also known as Sun Wukong (孙悟空) in Chinese Honor of Kings references.
Quick summary
Wukong is a strong Jungle Assassin who wants to close distance and snowball off picks. Public guides recommend a build starting with Relentless Blade. Watch for Agudo-style counters in the enemy draft.
Current patch decision guide
When to pick Wukong, when to avoid them, and how to adapt your build.
Wukong is a strong Jungle Assassin who wants to snowball with kills off early ganks. Public guide data shows a build centered on Relentless Blade, Boots of Dexterity, Eternity Blade, used to clear camps efficiently and convert pressure into ganks. Pick him when the draft lets Wukong reach targets that aren't built around Agudo-style answers; avoid when the enemy chains crowd control that stops the engage before damage lands.
Pick Wukong when
- The map shape favors gank routes, where mobility translates directly into kills
- The enemy team has multiple high-mobility threats that need to be locked down before they reach your backline
- The enemy draft includes Dun, Lian Po, and Xiang Yu, who appear in counter data as matchups Wukong can pressure.
Avoid Wukong when
- Enemy peel is strong and Wukong cannot reach the backline without dying first
- Your team lacks the follow-up damage to convert your control windows into kills
- The enemy already drafted Agudo, Gao, and Heino, who counter data identifies as direct answers to Wukong.
Power spikes
Build decisions
Default jungle path
Public build references for Wukong recommend Relentless Blade, Boots of Dexterity, Eternity Blade, Shadow Ripper, Rapacious Bite, and Master Sword. Use this as the baseline assassin plan before adapting to the enemy draft.
Situational item pivots
Spare options listed in build data include Starbreaker, Sage's Sanctuary, Destiny, and Splendor. Treat these as situational swaps when the default path is not enough — for example, swapping in defensive items against burst comps or penetration items against stacked armor.
Matchup logic
Versus Agudo
Agudo and Gao are flagged in counter data as a direct answer to Wukong. Bait the enemy crowd control before engaging, and route through fog to reach targets without being seen first.
Versus crowd control
Reliable hard control stops Wukong's engage before the combo lands. Bait the most threatening control skill before committing Golden Cudgel, and wait for ally engage to absorb peel.
Synergies
Public synergy data lists Heino, Shi, and Kongming as strong partners for Wukong. Plan engages around Heino's setup window, then second-engage with Golden Cudgel.
Common mistakes
- Diving while enemy hard control is still up, which directly counters Wukong's engage.
- Throwing Furious Advance on the front-line tank instead of saving it for backline carries.
- Ignoring Agudo and Gao on the enemy team when picking fights — counter data flags them as direct answers, so engage timing must respect their cooldowns.
- Pathing predictably and getting tracked by the enemy jungler — vary first clear and rotate based on ward placement rather than muscle memory.
Background
Monkey King
“The right path is under my feet!”
Rebellious by nature, Wukong hated being governed and restrained, and he openly despised the shackles the hypocritical superbeings had placed on the feralis. During those dark times, he led a rebellion. Wherever his Golden Cudgel went, the shackles of oppression were shattered—and the feralis freed. Until the superbeings used their absolute power to seal him at the foot of Mountains, that is. But the fire within him could not be extinguished, and now he awaits the one destined to forge a new path with him...
- Race:
- Ferali
- Height:
- 180 cm
- Style:
- Martial Arts
- Nation:
- Sun Tower
- Title:
- Leader of the Ferali Uprising
Source: Official Honor of Kings — canonical lore for Wukong.
Base Stats
Source: in-game capture (HoK Global v11.x, 2026-04-20)Survivability
Offense
Utility
Current patch rates
Source: Camp APIJungle
- Win rate
- 49.7%
- Pick rate
- 1.5%
- Ban rate
- 0.3%
Rates are role-specific snapshots from the current Honor of Kings Camp data refresh.
Build
How to choose a build
Start with the safe default badge if the draft looks normal, then swap to burst, anti-tank, sustain, or utility builds when the matchup clearly calls for it.
Jungle Critical strike
Safe defaultStart here if the draft looks standard and you want the safest all-around setup.
Jungle Critical strike
Burst damageBest when you can reach squishier targets and convert quick kills.
Presets
Jungle Critical strike
Burst damageBest when you can reach squishier targets and convert quick kills.
Jungle Critical strike
Burst damageBest when you can reach squishier targets and convert quick kills.
Jungle Critical strike
Burst damageBest when you can reach squishier targets and convert quick kills.
Jungle Critical strike
Burst damageBest when you can reach squishier targets and convert quick kills.
Jungle Critical strike
Burst damageBest when you can reach squishier targets and convert quick kills.
Jungle Full AD lethality
SnowballBest when you are ahead and can keep tempo through picks and fast clears.
Jungle Full AD lethality
SnowballBest when you are ahead and can keep tempo through picks and fast clears.
Skills
Using skills enhances the next Basic Attack to a dash strike that deals extra damage. Base Critical Rate increases, but Critical Damage decreases.
Gains increased Movement Speed and blocks the damage and effects of the next enemy hero skill. After a successful block, gains temporary invulnerability to damage andskills, as well as a shield.
Wukong shifts in the target direction. Hitting units during the shift will trigger another shift and grant a Movement Speed boost. The shift deals damage to monsters, and grievous damage to monsters at low Health.
Launches enemies in range, damaging and placing 3 marks on them. BasicAttack removes 1 mark and deals extra damage every time.
Skins
7 skins
Anoman
Holy Sentinel
Journeymonk
Crimson Zero
Digital Fragments
Hellfire
Vaqueros
Playstyle
Bait the enemy crowd-control cooldowns before committing the engage. Land control on the enemy carry, not the front-line tank — chain follow-up damage from teammates immediately after.
Patch History
Reduced Ultimate cooldown and increased passive base damage.
Show details
"Wukong has been underperforming lately. His enhanced Basic Attack, being his primary damage source, relies heavily on completing his equipment. We're increasing the Growth of his enhanced Basic Attack, so he can still pose a threat even when behind."
Ultimate damage and Skill 1 shield are increased, improving play from the beginning.
Show details
Wukong is currently too weak, so we strengthened the shield of his Skill 1, giving him a stronger response when successfully blocking skills. Since his Ultimate is an important part of his skill combos, we also hope to adequately improve his early-game stats to ensure his playability from the start.